![]() ![]() For more on 3D Vision Surround, I recommend reading this blog post from NVIDIA’s Bryan Del Rizzo. To enable 3D Vision Surround, 2 GTX 400 Series GPUs with SLI and 3D Vision capable displays and glasses are required. With 3D Vision Surround, you can do full HD gaming in 3D across 3 HD monitors at 5760×1080 resolution! 3D Vision Surround also supports gaming across non-3D capable displays as well. The GeForce GTX 400 Series GPUs bring to market NVIDIA’s new 3D Vision Surround Technology. With the GTX 480 and GTX 470, NVIDIA’s goal was to provide cinema quality visuals and to enable game developers and software developers the ability to create cinema quality visuals for their products. Through SLI, two GTX 480s together offer up a 90% performance increase in scaling if you want even more powerful graphics for your PC. A realistic render of water with one of these GPUs renders up to 1.6 billion triangles a second! See this post from NVIDIA on some impressive DirectX 11 demos. Tessellation offers the ability to create rich detail in through either games or software applications with geometric realism – it’s better at doing geometric processing. With DirectX 11, the GTX 480 and GTX 470 can offer some impressive effects through scalable hardware tessellation. The new features and capabilities of the GTX 480 and GTX 470 are exposed especially in Windows 7 where NVIDIA has taken advantage of the enhancements Windows 7 offers users today – such as DirectX 11. ![]() Previously known simply by the codename “GF100”, the GTX 480 and GTX 470 are the first of NVIDIA’s next-generation GeForce GPUs and based on NVIDIA’s new Fermi architecture. And if NVIDIA were bakers, and these GPUs were cupcakes – these new GPUs we’re talking about today would be some very delicious cupcakes. They have put a lot of investment in the new architecture present in these new GPUs. NVIDIA wanted to have the first of their DirectX 11 capable GPUs available around the same time Windows 7 hit the market in October but needed more time to further “bake” the architecture. ![]()
0 Comments
Leave a Reply. |